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Astel, Naturalborn of the Void
Legend boss, a creature that fell from the stars, capable of calamitous acts of destruction. Once destroyed an Eternal City and took away their sky.
Location: Grand Cloister, Lake of Rot
Rewards: 80,000 Runes, Remembrance of the Naturalborn
Combat Information:
Health: 11170 HP
Defense: 114
Stance: 120
Parryable: No
Is vulnerable to a critical hit after being stance broken
Gravity type enemy
Weak spot: head
Damage: Standard, Magic
Drops: 80,000 Runes, Remembrance of the Naturalborn
Damage Negation / Resistance:
Standard: 10
Slash: 10
Strike: 10
Pierce: 10
Magic: 40
Fire: 40
Lightning: 40
Holy: 40
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Poison: 552 / 842 / 1299
Scarlet Rot: 552 / 842 / 1299
Blood Loss: 552 / 842 / 1299
Frostbite: Immune
Sleep: Immune
Madness: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Fight Strategy:
This boss is relatively slow and doesn’t attack often. It has some ranged attacks, all of which can be dodged sideways, and some melee attacks that it only uses when fighting it at close range. With a mage you can simply spam the Rock Sling spell from safe distance, dodge all its attacks sideways. As a melee char you shouldn’t have too much trouble either, spawn some Ashen Remains to distract the boss and attack when it’s focused on your Ashes.
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