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Omenkiller
Butchers of twisted conscience, wield two serrated swords.
Locations: Village of the Albinaurics
Perfumer's Grotto
Perfumer's Ruins
Volcano Manor
Omensmirk Mask
Drops: 4900 Runes, Crucible Knot Talisman——Village of the Albinaurics
8400 Runes, Great Omenkiller Cleaver——Perfumer's Grotto
1052 Runes, Omenkiller (set) ——Perfumer's Ruins
1674 Runes, Great Omenkiller Cleaver——Volcano Manor
1507 Runes, Omensmirk Mask——Omensmirk Mask
Combat Information ( Village of the Albinaurics ):
Health: 2306 HP
Defense: 110
Stance: 75
Parryable: Yes
Is vulnerable to a critical hit after being stance broken or parried
Damage: Standard, Fire
Inflicts: Blood Loss
Drops: 4900 Runes, Crucible Knot Talisman
Damage Negation / Resistance:
Standard: 0
Slash: 0
Strike: 0
Pierce: 0
Magic: 20
Fire: 40
Lightning: 20
Holy: 20
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Poison: 539 / 829 / 1286
Scarlet Rot: 539 / 829 / 1286
Blood Loss: 239 / 281 / 379 / 669
Frostbite: 239 / 281 / 379 / 669
Sleep: 179 / 207 / 249 / 347
Madness: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Fight Strategy:
NPC Summons: Nepheli Loux. Speak to her on the path up to the Village Of The Albinaurics to unlock her summon sign
There are three dogs that can be cleared before the fight. First fall off the ramp side and aggro the dog near the house. After it dies, the second dog should aggro. The final dog is behind the tree to the left of the boss. Stand on the large root near the house and take it out with arrows.
The most challenging part of the Omenkiller fight is the environment. Omenkiller does a double slam jump attack three times in a row, that will likelu one-shot light armor wearers, combo medium armor wearers in 2 hits, and instantly stagger all but the strongest shields. If you get caught on some of the junk lying around, you will die. So take some time to really look at the area. You will want to wear enough armor to survive at least one of his double slam jump attacks, while keeping in the medium load range.
Omenkiller uses the fire defensively, so it's fairly easy to back away from. But you should try to push around the outside of the burning patch, because you don't want to get trapped from backing up, and being at mid range can trigger his jump attack.
Omenkiller has relatively low poise, use your strong attack and it should interrupt him. If your weapon's strong attack does not interrupt him, you should try a heavier weapon. Because of this, he is highly susceptible to guard counters, but it's recommended that you back out of the first swing and let the second hit your shield for the counter. Be sure and watch your Hemorrhage meter though, and equip some bleed preventative tools if it builds too fast for you to manage. Bring Stanching Boluses Item to account for Hemorrhage build up.
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