Sign in
no account yet? Register
ELDEN RING PATCH 1.06
Released August 9th, 2022
MAJOR CHANGES INCLUDED IN THE LATEST UPDATE: ADDITIONAL ELEMENTS ADDED: Added the function to send summoning signs to summoning pools in multiple areas, including distant areas. When sending a co-op sign to distant areas with this function, summoning pools in “Mohgwyn Palace” will be excluded Added the function to invade a larger area, including distant areas Added a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC
BALANCE CHANGES Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers: Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included) Increased the motion speed of strong attack and charge attack (mounted attacks not included) Increased Guard Counter’s motion speed Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included) Increased rolling distance when player has a light equip load. Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade” Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger power Decreased the travel distance and invincibility frames of Ash of War: Bloodhound's Step while adding the changes below: Reduced performance when used continuously Increased travel distance when on light equip load Shortened the activation interval when using “Quick Step” skill in succession, increasing its ability to circle around the enemy when locked-on and add the changes below: Reduced performance when used continuously Increased travel distance when on light equip load Decreased the damage and bleed build-up of weapon skill “Corpse Piler” when hit with the blood attack. When hit by the blade, the damage is only decreased slightly Decreased the target tracking ability of sorcery “Stars of Ruin”
BUG FIXES Fixed a bug which caused some attacks of “Lucerne” to not pierce enemy’s guard Fixed a bug which made it harder for a two-handed jump attack with “Bloodhound's Fang” to break enemy’s stance Fixed a bug which caused the effect of “Determination” and “Royal Knight’s Resolve” to disappear after using the “Parry” skill with a dagger Fixed a bug when dual wielding Ax and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctly Fixed a bug when two-handing a Halberd which made it harder to withstand enemy’s attack after using guard counter Fixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description. Fixed a bug which caused the player to become more easily noticed by the enemy when wearing “Deathbed Dress”, even when crouching Fixed a bug which caused charge attack with flail to damage ally character when wearing “Deathbed Dress” Fixed a bug that caused HP to regenerate when switching your equipment to certain type of armor Fixed a bug where the effect added to the weapon upon using “Mists of Slumber” was lost when the player receive an attack Fixed a bug which caused the playable character’s movement to become unstable upon hitting certain enemies with the skill “Ghostflame Ignition” Fixed a bug which prevented player from using “The Queen’s Black Flame” skill’s follow-up attack when performing the skill with insufficient FP Fixed a bug with the weapon skill “Zamor Ice Storm” which allowed player to more easily withstand enemy’s attack when using the skill with insufficient FP Fixed a bug which caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with left hand.
Fixed a bug which caused the FP consumption description of certain weapon skills to be different from its actual FP cost Fixed a bug that allows “Rock Blaster” to not consume any FP when used with a staff on the left hand and no weapon on the right hand Fixed a bug which caused the charged version of “Black Flame Ritual” to consume the same amount of stamina as the normal version Fixed a bug which caused the player to receive less HP recovery from incantations and items other than “Flask of Crimson Tears” when activating the effect of “Malenia’s Great Rune” Fixed a bug which caused the “Opaline Hardtear” to not boost physical damage negation Fixed a bug which prevented the player from jumping mid-air while riding under specific condition Fixed a bug which allowed jump attack with Colossal Weapons while mounted to hit twice consecutively Fixed a bug which caused some signs to appear more than once in the Summoning Pool Fixed a bug which caused the effect of some weapon skill’s attack to persist under specific circumstances Fixed a bug which sometimes caused significant performance issue at “Ordina, Liturgical Town” under certain circumstances Fixed a bug which prevented the player from picking up dropped Runes upon death under certain circumstances Fixed a bug which allowed users to reach certain inaccessible area during multiplayer Fixed a bug which caused the multiplayer area to have different boundary than expected Fixed a bug that causes some enemies to have incorrect visuals and behaviors. Fixed a bug that caused incorrect sounds to be played under certain circumstances. Fixed a bug which caused some areas to make the player unable to move which lead to death Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes. Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures. Fixed a bug with the PC version which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active. Other performance improvements and bug fixes.
OTHER Added the “ERROR” text to unauthorized items In update file 1.04, we have fixed a bug that allowed players to pass unauthorized items that cannot be obtained in game to other players After the distribution of this update file, possession and usage of these unauthorized items will be subject to warning or penalty after a certain period of time.
ELDEN RING PATCH 1.05 Released June 13th, 2022
MAJOR CHANGES INCLUDED IN THE LATEST UPDATE: ADDITIONAL ELEMENTS ADDED: Items unlocked for purchase by offering Bell Bearings to the NPC “Twin Maiden Husk” will now carry over to NG+ play. This affects all items unlocked by offering the following items to the NPC “Twin Maiden Husk”: Bone Peddler's Bell Bearing/Meat Peddler's Bell Bearing/Medicine Peddler's Bell Bearing/Gravity Stone Peddler's Bell Bearing/Smithing-Stone Miner's Bell Bearing/Somberstone Miner's Bell Bearing/Glovewort Picker's Bell Bearing/Ghost-Glovewort Picker's Bell Bearing. Added emphasis to the choice of the Sacred Flask and several other options that can be strengthened in the grace menu. Added sound effects when other players' summon signs appear.
BUG FIXES: Fixed a bug where equipment could be changed from the equipment menu during the use of a skill under certain circumstances. Fixed a bug in the "War Cry" skill where the effect was applied to a weapon that was not the target of the skill. Fixed a bug where recovery time for some actions of the "Barbaric Roar", "War Cry", and "Troll's Roar" was longer than expected. Fixed a bug where the effects of the "Determination" and "Royal Knight's Resolve" skill does not always wear off with certain Weapons. Fixed a bug in which some attacks of the "Ice Spear" skill could not be guarded against. Fixed a bug that caused the attack power of some skills to be reduced when using the "Golden Vow" skill. Fixed a bug which caused the light wave of the "Moonlight Greatsword" skill sometimes not aim at the locked-on target. Fixed a bug that caused damage to allies when using the "Seppuku" skill under certain circumstances. Fixed a bug that caused the increase in attack power of the "Seppuku" skill to be higher than expected for some attack motions. Fixed a bug in which a status effect was applied when using the "Hoarah Loux's Earthshaker" skill. Fixed a bug where the "Waves of Darkness" skill would not hit the enemy with a spinning cleave. Fixed a bug that caused unintended motions to be played when switching to a different Sorceries or Incantations while using a sorcery or incantation. Fixed a bug that caused FP consumption to increase when using the sorceries "Magma Shot" and "Roiling Magma" while riding a horse. Fixed a bug where the “Claw Talisman” effect was not applied when jumping with the "Starscourge Greatsword" in both hands. Fixed a bug that caused the power of two-handed attacks of the weapon "Golem's Halberd " – with the exception of the jumping attack – to be different from what would be expected. Fixed a bug with using the weapon "Pulley Crossbow." When equipped with the left hand while the right hand weapon was given an attribute by magic or item, the effect was given to the "Pulley Crossbow" as well. Fixed a bug in which arrows and bolts that did not match the type of long-range weapon equipped by the player could be fired by using certain procedures. Fixed a bug that caused guard boost to be reduced when some weapons were strengthened to the maximum. Fixed a bug in which the attributes of weapons could be changed while a player’s inventory had reached its maximum capacity and ashes of war could not be changed.Fixed a bug that caused the boss "Malenia, Goddess of Rot" to have low HP under certain circumstances. Fixed a bug that allowed enemies to be attacked from outside the fog in certain areas. Fixed a bug in online multiplayer where, when a boss is defeated in a host's world as a cooperative player, the same boss might not appear in the cooperator’s world. Fixed a bug that prevented the battle with the boss "God-Devoring Serpent" from progressing under certain circumstances. Fixed a bug that prevented hostile NPCs from appearing under certain circumstances. Fixed a bug that prevented an event with the NPC "Alexander, Warrior Jar" from progressing under certain circumstances. Fixed an issue where the item "Sacred Flask" was not restored after destroying a group of enemies under certain circumstances. Fixed a bug that under certain circumstances, after defeating the boss "Starscourge Radahn," the user could not move from the map to the grace.* *If you cannot move from the map to the grace, you can move to the grace by touching the grace "Starscourge Radahn." Fixed a bug that prevented found sites of grace from registering on the map under certain circumstances. Fixed a bug that prevented some graces from being able to be touched when approached under certain circumstances. Fixed a bug that allowed hostile guests to enter boss areas under certain circumstances. Fixed a bug that prevented a critical hit from behind from landing in hostile multiplayer. Improved stability of online multiplayer between PS4 and PS5. Improved loading times for the Xbox Series X|S version. Fixed a bug that caused performance to slow down when the "Sentry's Torch" weapon was equipped under certain circumstances. Fixed a bug that caused the master volume setting to be ignored in some cutscenes. Improved stability of online multiplayer. Fixed a bug that caused sounds to play differently than expected in some situations. Fixed a bug that caused the player to become inoperable and die in certain locations. Fixed a bug that caused attack animations and hit detection to be rendered differently than expected in some maps. Fixed a bug in some maps that allowed players to reach unexpected locations with certain procedures. Fixed some texts. Several other performance improvements and bug fixes.
ELDEN RING PATCH 1.04.1 Released April 27th 2022
We are distributing an update to improve the stability of gameplay. We apologize for the inconvenience, but please apply the latest update before you enjoy the game.
Target Platforms: PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
Major Changes Included in the Latest Update
Bug Fixes
Fixed a bug in which the effect duration of the Cerulean Hidden Tear was revised downward Fixed a bug with Malenia, Blade of Miquella in which her HP was not healed correctly in the online multiplayer environment Fixed a bug that caused some Bosses to die at unintended times Fixed a bug that prevented the boss "Elden Beast" from working properly under certain circumstances Fixed some texts The version number of this update shown at the lower right corner of the Title Screen will be as follows:
App Ver. 1.04.1 Regulation Ver. 1.04.2 Online play requires the player to apply this update.
ELDEN RING PATCH 1.04 Released 19th April 2022
Targeted Platform/s
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
Note: The 1.04 patch mistakenly included an update to the duration of the Cerulean Hidden Tear, shortening it. This unintentional change will be reverted with a minor patch in the near future.
Summary:
Major Changes Included in the Latest Update Sorcery/Incantation Weapon Skills Bug Fixes
The version number of this update shown at the lower right corner of the Title Screen will be as follows: App Ver. 1.04 - Regulation Ver. 1.04.1
Online play requires the player to apply this update.
MAJOR CHANGES INCLUDED IN THE LATEST UPDATE ADDITIONAL ELEMENTS ADDED Added an option to turn camera auto rotate function ON/OFF Added some event phases for the NPC “Patches” BALANCE ADJUSTMENTS Increased Colossal Swords/Colossal weapons attack speed and lowered their recovery time. Jump attack not included. Increased the two-handed attack damage of Colossal Swords/Colossal Weapons. Jump attack not included. Increased physical block rate and guard boost of the Colossal Sword, Colossal Weapons, Great Sword, Great Hammer, Great Ax, Great Spear, and Halberd weapon classes. Increased the damage of Grafted Blade Greatsword. Increased the damage of Devourer’s Scepter. Decreased the scaling of status effect build-up from spells and incantations of Albinauric Staff and Dragon Communion Seal. Decreased the effect of Greatshield Talisman for weapons with high block rate. Shortened the length of the madness afflicted animation. Lowered the speed of madness buildup recovery. Slightly increased FP and Stamina growth rate at lower levels Players will need to perform any of the following actions for the changes to be reflected. This is required only once. New characters created after this update will not require this action. Level up Activate Godrick’s Great Rune Re-equipping any equipment (armor, talisman) which grants bonus stat to either Strength, Dexterity, Vigor, Endurance, Intelligence, Faith or Arcane Other enemy and weapon balance changes
SORCERY/INCANTATION UPWARD ADJUSTMENTS Crystal Barrage - Increased cast speed and decreased recovery time Gavel of Haima - Increased cast speed and decreased recovery time. Allows caster to more easily withstand enemies’ attack while casting Shatter Earth - Increased cast speed and decrease recovery time. Allows caster to more easily withstand enemies’ attack while casting Rock Blaster - Decreased recovery time. Allows caster to more easily withstand enemies’ attack while casting Thops's Barrier (Spell) - Increased area of effect and slightly increase effect duration Rennala's Full Moon - Increased cast speed and decreased recovery time. Ranni's Dark Moon - Increased cast speed and decreased recovery time. Carian Greatsword - Increased cast speed at lower dexterity Magma Shot - Decrease FP cost and increased cast speed Rolling Magma - Increased cast speed and decreased time until magma explodes Gelmir's Fury - Slightly decreased the random nature of projectile’s range and increased the damage of lava pool. Increased the hitbox Rykard’s Rancor - Decrease FP cost Oracle Bubbles - Increased cast speed and decreased recovery time. Great Oracular Bubble - Increased cast speed and decreased recovery time. Briars of Sin - Decreased recovery time. Increased blood loss buildup on enemy Briars of Punishment - Decreased recovery time. Increased blood loss buildup on enemy Explosive Ghostflame - Decrease FP cost and recovery time Tibia's Summons - Increased damage and cast speed Aspects of the Crucible: Tail - Decrease FP and Stamina cost Aspects of the Crucible: Horns - Decrease FP and Stamina cost, Increase cast speed. Increased the distance traveled when not charged and made it easier to cause enemies to flinch when charged Elden Stars - Increased cast speed and decreased recovery time Black Blade - Decreased Stamina consumption and decreased recovery time Discus of Light - Decrease FP cost. Increased damage and cast speed Triple Rings of Light - Increased damage Radagon's Rings of Light - Decrease FP cost. Increased damage and cast speed. Decreased recovery time. Lightning Strike - Decrease Stamina cost. Increased cast speed and decreased recovery time.
Honed Bolt - Increased cast speed and decreased recovery time. Ancient Dragons' Lightning Spear- Decrease FP and Stamina cost. Increased cast speed and decreased recovery time. Allows caster to more easily withstand enemy attacks while casting. Ancient Dragons' Lightning Strike - Decrease recovery time Lannseax's Glaive - Decrease FP and Stamina cost. Increased cast speed and decreased recovery time. Allows caster to more easily withstand enemy’ attacks while casting. Fortissax's Lightning Spear - Decrease FP and Stamina cost. Increased cast speed and decreased recovery time. Allows caster to withstand enemy attack while casting more easily. Frozen Lightning Spear - Decrease Stamina cost. Increased cast speed and decreased recovery time. Allows caster to more easily withstand enemy attack while casting. Death Lightning - Decreased FP cost, Increased the duration of death-accumulating smoke O Flame! - Increased damage Giantsflame Take Thee - Decrease Stamina Cost Flame of the Fell God - Decrease FP cost and increased damage Whirl, O Flame! - Increased damage, decreased recovery time Burn, O Flame! - Increased cast speed and decreased recovery time. Black Flame - Increase damage and the spell can break enemy’s guard more easily. Scouring Black Flame - Decrease FP cost and recovery time. Increased attack range and area of effect. Black Flame Ritual - Reduced FP cost and increased damage. Gurranq's Beast Claw - Increased damage and decreased recovery time. Bloodflame Talons - Decrease FP cost and increased cast speed. Decreased recovery time. Bloodboon - Increased damage. Increased cast speed and decreased effect start-up time, decreased recovery time. Pest Threads - Decrease Stamina cost. Scarlet Aeonia - Increased cast speed and decreased recovery time. Allows caster to more easily withstand enemy attacks while casting. Unendurable Frenzy - Increased cast speed and decreased recovery time. Decreased the random nature of projectile’s range and increased Madness buildup on enemies. Inescapable Frenzy - Increased cast speed. Placidusax's Ruin - Decrease FP, Stamina cost and recovery time. Dragonclaw - Decreased FP, Stamina cost and recovery time and made it easier to cause enemies to flinch when charged. Dragonmaw - Decreased FP, stamina cost, recovery time and increased cast speed and made it easier to cause enemies to flinch when charged. Greyoll's Roar - Decrease FP, Stamina cost and recovery time.
UPWARD AND DOWNWARD ADJUSTMENTS Adula's Moonblade - Decreased the power of single cast and improved performance so that the blades and frost hit more consistently and continuously. Increased cast speed at lower dexterity. Flame, Fall Upon Them - Decreased the damage of single cast and improved the performance so that it hits the enemy multiple times. Decreased FP cost. Howl of Shabriri - Decreased the madness buildup on the enemy. Increased cast speed and decreased recovery time. DOWNWARD ADJUSTMENTS Swarm of Flies - Decrease blood loss buildup on enemy. The Flame of Frenzy - Decreased madness buildup on enemy. Frenzied Burst - Decreased madness buildup on enemy.
Lion's Claw - Increased cast speed and decreased recovery time. Kick - Increased cast speed. Hoarah Loux's Earthshaker - Increased cast speed. Increased cast speed on follow up input, decreased recovery time. Troll's Roar - Decrease Stamina Cost. Increased cast speed on follow up input, increased distance traveled. Giant Hunt - Decreased recovery time. Storm Assault - Decreased recovery time. Carian Greatsword - Increased cast speed and decreased recovery time. Increased the damage when charged and made it easier to cause enemies to flinch. Carian Grandeur - Increased cast speed and decreased recovery time. Increased the damage when charge and made it easier to cause enemies to flinch. Gravitas - Increased cast speed. Flaming Strike - Increased the travel distance of a stepping cleave in a strong attack. Black Flame Tornado - Added hitbox to weapon when spinning, and added a window to roll during the attack to cancel the animation. Lightning Slash - Increased cast speed. Added a hitbox to the stomp animation. Sacred Blade - Increased cast speed. Sacred Ring of Light - Increased cast speed. Poisonous Mist - Increased cast speed. Poison Moth Flight - Increased cast speed and decreased recovery time. Ice Spear - Added a hitbox to the weapon’s spinning animation. Chilling Mist - Increased cast speed. Assassin's Gambit - Increased cast speed. Shield Bash - Increased cast speed. Shield Crash - Decrease Stamina cost. Increased cast speed. Blade of Gold - Decrease Stamina cost. Increased cast speed and decreased recovery time. Blade of Death - Increased cast speed and decreased recovery time. Golden Tempering - Decrease FP cost and increased cast speed. Increased effect duration. Last Rites - Increased cast speed. Mists of Slumber - Increased cast speed. Eochaid's Dancing Blade - Increased travel distance, added a window to roll during the attack to cancel the animation. Unblockable Blade - Increased cast speed with the weapon Coded Sword. Alabaster Lords' Pull - Increased cast speed and decreased recovery time. Added a window to roll during the attack to cancel the animation. Establish Order - Decreased recovery time and increased cast speed on follow up input. Increased damage. Made it easier to cause enemies to flinch. Moonlight Greatsword - Decrease FP cost. Increased cast speed and decreased recovery time. Increased the frost buildup effect during the skill duration. Wave of Gold - Decreased FP cost. Increased cast speed and decreased recovery time. Wolf's Assault - Increased cast speed and decreased recovery time.
The Queen’s Black Flame - Increased cast speed. Added a window to roll during the attack to cancel the animation. Dynast's Finesse - Decrease Stamina cost. Flowing Form - Decrease Stamina cost. Death Flare - Increased cast speed. Onyx Lord's Repulsion - Increased cast speed and decreased recovery time. Added a window to roll during the attack to cancel the animation. Magma Guillotine - Decrease Stamina cost, Increased cast speed. Decreased recovery time on follow up input. Cursed-Blood Slice - Increased cast speed and decreased recovery time. Ice Lightning Sword - Increased cast speed. Added a hitbox to the stomp animation. Rosus's Summons - Decreased recovery time. I Command Thee, Kneel! - Increased cast speed including follow up input. Added a window to roll during the attack to cancel the animation. Gold Breaker - Decrease FP cost. Increased cast speed and decreased recovery time. Familial Rancor - Added a window to roll during the attack to cancel the animation. Nebula - Increased cast speed and decreased recovery time with the weapon Bastard's Stars. Regal Beastclaw - Increased cast speed. Devourer of Worlds - Increased cast speed. Regal Roar - Decreased recovery time. Spearcall Ritual - Decreased recovery time. Ancient Lightning Spear - Decrease FP cost and increased cast speed. Allows player to more easily withstand enemies’ attacks while casting. Great-Serpent Hunt - Decreased recovery time and increased damage. Allows player to more easily withstand attacks from enemies. Frenzyflame Thrust - Decreased FP cost, decreased recovery time. Decrease madness buildup on self. Bloodboon Ritual - Increased cast speed. Miquella's Ring of Light - Increased cast speed. Sea of Magma - Increased cast speed and decreased recovery time. Added a window to roll during the attack to cancel the animation. Flame Dance - Decreased Stamina cost, decreased recovery time. Added a window to roll during the attack to cancel the animation. Storm Kick - Decrease Stamina cost. Bear Witness! - Increased cast speed. UPWARD AND DOWNWARD ADJUSTMENTS Thundercloud Form - Decreased damage when not charged. Decreased FP cost. Increased cast speed and decreased recovery time.
BUG FIXES Fixed a bug where the damage of Inescapable Frenzy was affected by right hand weapon. Fixed a bug where the damage of the weapon arts "Carian retaliation" was increased by weapon and status, and the effect was not displayed correctly during online multiplay. Fixed a bug where the animation when inflicted with blood loss and frostbite was bigger than originally planned. Fixed a bug during character appearance change menu in which some parameter changes were sometime not reflected. Fixed a bug that prevented a dialog from appearing when executing "Leave" on some items. Fixed a bug that allowed unauthorized items to be passed to other players. Fixed a bug in multiplayer that prevented grace to be registered on the map if it was found just before the player is summoned. Fixed a bug that sometime prevented the mechanic of Rennala Queen Of The Full Moon fight from working properly during cooperative multiplayer. Fixed a bug that sometime prevented the player from entering the boss area after defeating Morgott, the Omen King. Fixed a bug that prevented "Edgar the Revenger" and "Festering Fingerprint Vyke" from invading after defeating all the bosses in Liurnia of the Lake. The item Tonic of Forgetfulness can now be obtained at the Volcano Manor if the player wasn’t able to obtain it due to quest progression. Fixed a bug that caused the reduction of runes due to NPC "Gostoc" when player died in "Stormveil Castle" to occur at an unintended timing. Added a protective barrier to Millicent after helping her at Miquella’s Haligtree so she cannot be unintentionally killed. Fixed a bug that sometime prevented the player from obtaining the reward after defeating the Dung Eater. Fixed a bug that sometime prevented the player from progress Diallos’ questline. Fixed a bug that sometime prevented player from duplicating remembrance at the Walking Mausoleum. Fixed a bug that prevented player from inputting consecutive attacks when dual wielding thrusting sword. Fixed a bug that causes scythe to lose blood loss effect if poison affinity is applied to the weapon. Fixed a bug where the damage of the Iron Greatsword was lower than expected when an affinity is applied. Fixed a bug that caused FP consumption to increase when the player cast Night Comet with charge. Fixed a bug that causes he default key setting on keyboard for weapon skill (Left Ctrl) to not be set (on PC only). Fixed a bug in the Steam version where the history of players who played multiplayer was not displayed correctly under certain circumstances.
Increased online multiplayer stability. Fixed a bug that caused incorrect sounds to be played under certain circumstances. Fixed a bug that caused some places on the map to have incorrect visual and hitbox. Fixed a bug that causes some enemies to have incorrect visual and behavior. Fixed a bug that causes some armor to have incorrect stats. Text fix. Other performance improvements and bug fixes.
ELDEN RING PATCH 1.03.3 Released 4th April 2022
Targeted Platform
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
The item included in the latest update
Fixed a bug in the balance adjustment of the boss "Starscourge Radahn" in update 1.03, in which the power of some attacks was unintentionally reduced. The version number of this update shown at the lower right corner of the Title Screen will be as followed
App Ver. 1.03.2 Regulation Ver. 1.03.3
* Please note that users with different regulation versions cannot be matched with each other online.
ELDEN RING PATCH 1.03.2 Released 23rd March 2022
Targeted Platform
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
Major items included in the latest update
・Fixed a bug that sometime prevented players from advancing NPC Nepheli Loux’s questline
・Fixed a bug that causes the playable character to die when trying to descend from a spot near Bestial Sanctum
・Fixed a bug that prevented Ash of War: Endure from taking effect
・Fixed a bug in multiplayer that allowed players to teleport others to incorrect map coordinates
The version number of this update shown at the lower right corner of the Title Screen will be as followed
App Ver. 1.03.2
Regulation Ver. 1.03.2
※Online play requires the player to apply this update
We will continue to provide improvement updates in the future so you can enjoy "ELDEN RING" more comfortably. Please stay tune for more news.
ELDEN RING PATCH 1.03 (ALL PLATFORMS) Released: 17 March 2022
Targeted platforms:
PlayStation 4 PlayStation 5 Xbox One Xbox Series X|S Steam
IMPORTANT: This patch changes a lot of existing data - the wiki editors are working to update everything! Please feel free to contribute by editing the Side Quests page as well as all NPCs Merchants shops and other items that you notice have changed!.
ADDITIONAL ELEMENTS ADDED Added a function to record an icon and the name of an NPC on the map when you encounter that NPC. Added NPC Jar Bairn. Added new quest phases for the following NPCs: Diallos/ Nepheli Loux/ Kenneth Haight/ Gatekeeper Gostoc. Added some summonable NPCs in multiple situations. Increased the number of patterns of objects player can imitate when using Mimic's Veil. Added night background music for some open field area. BUGS FIXED Fixed a bug that prevented summoned NPCs from taking damage in some boss battles. Fixed a bug that sometime prevented the player from obtaining item after boss battle. Fixed a bug that causes dialogue to be skipped when talking to NPCs and using custom key configurations. Fixed a bug that causes the player to freeze when riding. Fixed a bug that causes arcane to scale incorrectly for some weapons. In situation where the player cannot obtain more than 2 talisman pouches, added talisman pouch to Twin Maiden Husks shop line up. Fixed a bug that prevented the user from warping to sites of grace from the map at the end of the game. Fixed a bug that prevented the player from moving to the next area after the battle with the Fire Giant. Fixed a bug which causes some weapons to have incorrect scaling after strengthening. Fixed a bug which causes some weapons to not use stat scaling. Fixed hang-ups in certain occasions. Fixed a bug which incorrectly displays multiplayer area boundary when playing online. Fixed a bug that allows player to activate Erdtree Greatshield’s weapon skill without absorbing an attack using a special combination of item and incantation. Fixed a bug which causes Fire's Deadly Sin incantation to have different effect. Fixed a bug with the Ash of War, Determination and Royal Knight's Resolve, where the damage buff will also apply to other weapons without that skill. Adjusted the visual effect of Unseen Form spell. Deleted the Ragged armor set from the game which was mistakenly obtainable in previous patch. Fixed a bug that causes some hostile NPCs to drop Furlcalling Finger Remedy. Fixed a bug that causes incorrect sound effect to play in some situations.
BALANCE CHANGES Increased the drop rate of Smithing Stones for some enemies. Added Smithing Stones to some early game shop line up. Increased Shields' effectiveness. Increased the damage for all offensive cracked pot items. Increased the damage for the following items: Spark Aromatic/Poison Spraymist. Increased the effect duration for the following items: Uplifting Aromatic/ Ironjar Aromatic. Increased HP healing for Torrent when using the following items: Rowa Raisin/ Sweet Raisin/ Frozen Raisin Reduced FP consumption and increased the damage of the following sorceries: Glintstone Cometshard/ Comet/ Night Comet Increased the damage of the following sorceries: Gravity Well/ Collapsing Stars/ Crystal Barrage Decreased FP consumption of the following sorceries: Star Shower/ Rock Blaster/ Gavel of Haima/ Founding Rain of Stars/ Stars of Ruin/Greatblade Phalanx/Magic Downpour/ Loretta's Greatbow/ Loretta's Mastery/ Carian Greatsword/ Carian Piercer/ Shard Spiral / Raised projectile speed and range of Great Glintstone Shard Decreased Ash of War, Hoarfrost Stomp's damage and increase cast time. Increased Ash of War, Bloody Slash's self-inflict damage while slightly lowering the damage and increasing the cast time. Decrease weapon skill, Sword of Night and Flame’s damage. Increased FP consumption and lower duration of Ash of War, Barricade Shield. Changed FP consumption timing of Ash of War, Prelate's Charge. Decreased the damage of spirit summoned when using the item Mimic Tear Ashes and changed the spirit’s behavior pattern. Other enemy and Weapons balance changes The version number of this update shown at the lower right corner of the Title Screen will be as follows:
App Ver. 1.03 Regulation Ver. 1.03.1 Online play requires the player to apply this update.
We will continue to provide improvement update in the future so you can enjoy "ELDEN RING" more comfortably. Please stay tune for more news.
Fixed a bug which causes visual animation and hitboxes to not be displayed correctly on some maps. Fixed bugs which causes incorrect visual and behavior for some enemies. Fixed a bug that causes incorrect stat parameter for some Armor. Text fixes. Other performance improvements and bug fixes.
PATCH 1.02.3 FOR PC Fixed a problem in which controllers connected to the PC were not recognized under certain circumstances If equipment or other items do not appear properly, please verify the game files:
PATCH 1.02.2 FOR PC AND PS5 Released March 2nd 2022
PC:
Fixed an issue where the graphics card was not being used, resulting in slow performance. Fixed a bug that caused the game to quit under certain conditions during a battle with the Fire Giant. Fixed other bugs. PS5:
Changes to save game progression even when the game is not terminated.
PATCH: APP VER. 1.02 - REGULATION VER. 1.02.1 Released: 24 February 2022
Bandai Namco started distributing a patch to improve the stability of the gameplay. Pease apply the latest patch before playing the game.
When this patch is applied, the version on the bottom right of the title screen will read as follows
MAJOR ITEMS INCLUDED IN THE LATEST UPDATE: Improved player controls Addition and adjustment of BGM Text adjustments Balance adjustments NPC event fixes and adjustments Fixed frame rate drops under certain conditions Fixed text bug in some languages Fixed a bug that prevented the Xbox wireless headset from working properly * Timing for the implementation of ray tracing, which is planned to be supported after the launch, will be revealed in future announcements.
If you have purchased a digital version of the game, please apply the patch after downloading the full game.
UPDATE PROCEDURE ON PLAYSTATION 4 Select ELDEN RING on the home screen or in your Library, press the OPTIONS button, and then select [Check for Updates]. If there is an update, follow the instructions to install the update.
UPDATE PROCEDURE ON PLAYSTATION 5 On the home screen, select ELDEN RING, press the OPTIONS button, and then select [Check for Updates]. If an update is available, follow the instructions to install the update.
UPDATE PROCEDURE ON XBOX SERIES X|S, XBOX ONE Select ELDEN RING from the Home screen or My Collection > Games, then press the Menu button and select Manage Games and Add-ons. Select [Update] when the game management screen opens. If an update is available, follow the instructions to install the update. This patch is also available in the Digital Art Book & Soundtrack included in the Digital Deluxe Edition. We apologize for any inconvenience this may cause, but please apply the update file to this as well before starting the game.
The current article has no content
no account yet? Register